Xdriller is a portable Puzzle/Arcade video game. Xdriller is based on the gameplay of the Mr. Driller series, where you have to drill through Tetris-like screens of blocks and collect power-ups while avoiding being squashed by falling blocks.
Xdriller is an open source project developed by me, durmieu. This is a part time hobby done in my spare time to learn how to create all the bits that make a game (models, graphics, music, code...) and put them together in something that works.
Although Linux is the main development environment, the game also compiles under Windows. I tried to keep the dependencies low and the libraries used are portable: Ogre3d for the graphics, OIS for input and SDL_mixer for sound. A Mac OS X port might be posible and is in the to-do list but I have no acces to a OS-X computer with 3D acceleration to try to port it. Another great feature included lately is localization support, witch is managed by Gettext.
* A lot of fun
* Two characters to choose from
* Levels are png images where each pixel represents a block. Can be made with Gimp, etc...
* Infinite random levels
* Internationalization with gettext (linux only). Translations: English, Spanish, Catalan, Basque , German and French
* Joystick/Gamepad control
* Force Feedback "Rumble" on devices that support it (linux only). I've only tested it with Logitech RumblePad2 gamepad but should work with the Xbox controller too.
* And the list goes on...